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As Yuri Gagarin once said, "In the future, we will fly, we will fly a lot". To some extent, Gaijin's Dagor Engine makes these flights possible. Let's get a glimpse of the engine's innards and...
Today marks the 30th anniversary of the first game in the DOOM series! We couldn't miss the event. To honor the occasion, we decided to see what the code of this legendary game looks like after...
The Grand Theft Auto series has transformed into the iconic game franchise. San Andreas is one of the most memorable parts for many gamers. Time is running, but fans still love this game. Some...
Jack London once said, "You can't wait for inspiration. You have to go after it with a club". When it comes to game development, the SDL project may well be such a club. How is it made...
With the recent update, the PVS-Studio analyzer can issue warnings to possible code optimization in Unity Engine projects. If you are wondering what kind of warnings the analyzer issues, how...
The PVS-Studio team started adding new diagnostic rules that detect errors typical for Unreal Engine projects. However, we need some help from the game development community. Please share...
In the words of Mr. John Carmack, "Focus is a matter of deciding what things you're not going to do". Taking inspiration from this quote, let's not waste any time and delve into analyzing the code...
Nintendo Switch's popularity hasn't waned, and with exclusive games winning awards, the desire to play them is only growing. However, not everyone has the opportunity to try out this portable...
Sometimes you might wish to feel nostalgic and play your favorite old game, but certain things in such games may seem outdated. So, to breathe new life into an old project, some enthusiasts set...
There are a lot of fantastic games, but few of them are open source. In this article, we will examine the most curious bugs found in the source code of three best, to my mind, open-source...