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Examples of errors detected by the V506…

Examples of errors detected by the V506 diagnostic

V506. Pointer to local variable 'X' is stored outside the scope of this variable. Such a pointer will become invalid.


WinSCP

V506 Pointer to local variable 'EditorList' is stored outside the scope of this variable. Such a pointer will become invalid. customscpexplorer.cpp 2633


void __fastcall TCustomScpExplorerForm::EditorAutoConfig()
{
  ....
  else
  {
    ....
    TEditorList EditorList;
    EditorList = *WinConfiguration->EditorList;
    EditorList.Insert(0, new TEditorPreferences(EditorData));
    WinConfiguration->EditorList = &EditorList;
  }
  ....
}

Miranda NG

V506 Pointer to local variable 'psr' is stored outside the scope of this variable. Such a pointer will become invalid. Miranda findadd.cpp 777


static INT_PTR CALLBACK DlgProcFindAdd(....)
{
  ....
  case IDC_ADD:
    {
      ADDCONTACTSTRUCT acs = {0};

      if (ListView_GetSelectedCount(hwndList) == 1) {
        ....
      }
      else {
        ....
        PROTOSEARCHRESULT psr = { 0 };                 // <=
        psr.cbSize = sizeof(psr);
        psr.flags = PSR_TCHAR;
        psr.id = str;

        acs.psr = &psr;                                // <=
        acs.szProto = (char*)SendDlgItemMessage(....);
      }
      acs.handleType = HANDLE_SEARCHRESULT;
      CallService(MS_ADDCONTACT_SHOW,
                  (WPARAM)hwndDlg, (LPARAM)&acs);
    }
    break;
  ....
}

Similar errors can be found in some other places:

  • V506 Pointer to local variable 'blend' is stored outside the scope of this variable. Such a pointer will become invalid. AdvaImg background.cpp 269
  • V506 Pointer to local variable 'aiw' is stored outside the scope of this variable. Such a pointer will become invalid. mir_core protos.cpp 72

Unreal Engine 4

V506 Pointer to local variable 'NewBitmap' is stored outside the scope of this variable. Such a pointer will become invalid. fontcache.cpp 466


void GetRenderData(....)
{
  ....
  if( Slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO )
  {
    FT_Bitmap NewBitmap;
    ....
    Bitmap = &NewBitmap;
  }
  ....
  OutRenderData.RawPixels.AddUninitialized(
    Bitmap->rows * Bitmap->width );
  ....
}

PHP:Hypertext Preprocessor

V506 Pointer to local variable 'tmp' is stored outside the scope of this variable. Such a pointer will become invalid. spl_fixedarray.c 420


static void
spl_fixedarray_object_write_dimension(
  zval *object, zval *offset, zval *value)
{
  ....
  if (intern->fptr_offset_set) {
    zval tmp;
    if (!offset) {
      ZVAL_NULL(&tmp);
      offset = &tmp;
    } else {
      SEPARATE_ARG_IF_REF(offset);
  }
  ....
  spl_fixedarray_object_write_dimension_helper(
    intern, offset, value)
}

RT-Thread

V506 CWE-562 Pointer to local variable 'queuebWeight' is stored outside the scope of this variable. Such a pointer will become invalid. fsl_semc.c 257


void SEMC_GetDefaultConfig(semc_config_t *config)
{
  assert(config);

  semc_axi_queueweight_t queueWeight; /*!< AXI queue weight. */
  semc_queuea_weight_t queueaWeight;
  semc_queueb_weight_t queuebWeight;

  ....

  config->queueWeight.queueaWeight = &queueaWeight;
  config->queueWeight.queuebWeight = &queuebWeight;
}

Haiku Operation System

V506 Pointer to local variable 'normalized' is stored outside the scope of this variable. Such a pointer will become invalid. TextView.cpp 5596


void
BTextView::_ApplyStyleRange(...., const BFont* font, ....)
{
  if (font != NULL) {
    BFont normalized = *font;
    _NormalizeFont(&normalized);
    font = &normalized;
  }
  ....
  fStyles->SetStyleRange(fromOffset, toOffset, fText->Length(), mode,
    font, color);
}

MuseScore

V506 Pointer to local variable 'handle' is stored outside the scope of this variable. Such a pointer will become invalid. ove.cpp 4391


class BasicParse
{
  ....
protected:
  StreamHandle* m_handle;
  ....
}

bool OvscParse::parse()
{
  Block* dataBlock = m_chunk->getDataBlock();
  unsigned int blockSize = m_chunk->getSizeBlock()->toSize();
  StreamHandle handle(dataBlock->data(), blockSize);
  Block placeHolder;

  m_handle = &handle;
  ....
}

Similar errors can be found in some other places:

  • V506 Pointer to local variable 'handle' is stored outside the scope of this variable. Such a pointer will become invalid. ove.cpp 4483
  • V506 Pointer to local variable 'handle' is stored outside the scope of this variable. Such a pointer will become invalid. ove.cpp 4930
  • V506 Pointer to local variable 'handle' is stored outside the scope of this variable. Such a pointer will become invalid. ove.cpp 9291
  • And 1 additional diagnostic messages.

Ogre3D

V506 Pointer to local variable 'varyingName' is stored outside the scope of this variable. Such a pointer will become invalid. OgreGLES2RenderToVertexBuffer.cpp 268


typedef std::string String;
void GLES2RenderToVertexBuffer::bindVerticesOutput(Pass* pass)
{
  // ....

  const GLchar *names[64];
  for (unsigned short e = 0; e < elemCount; e++)
  {
    const VertexElement* element = declaration->getElement(e);
    String varyingName = getSemanticVaryingName(element->getSemantic(),
                                                element->getIndex());
    names[e] = varyingName.c_str(); // <=
  }

  // ....
}

The problem is that the String type containers are declared and initialized inside the loop. After going out of the scope, they are destroyed along with internal storages. This makes the pointers stored in names invalid.